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In 2008, the Zone suddenly exploded, expanding to thirty kilometers with radioactive clouds killing anything that couldn’t move away fast enough.
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The military quickly moved in to secure the area and those that were still alive fled for their lives away from what would become the Zone.
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The incident not only spread radiation, but it had also warped the very space in the area creating strange anomalies that defied the laws of physics. S.T.A.L.K.E.R.: Shadow of Chernobyl is an atomic nightmare slowly mutating on the PC.Īppearing to be inspired partly by the Strugatsky Brothers’ short story, Roadside Picnic, and its film adaptation, Stalker, GSC has put together a unique sci-fi twist for their modern take on Chernobyl’s stark legacy.Ĭhernobyl has experienced another accident, a massive explosion of light that flooded the area surrounding the facility in the year 2006. What has survived invites players into a desperate world filled with more than a few deadly surprises and forgotten horrors of a man made hell, but you may need more than a lead lined suit to keep you sane through several of its shortcomings. and it would became gold amidst the controversy of having cut several of the features that had been promised, such as vehicles, leaving several to wonder whether the game had been rushed out.
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Over the years, the game had gone through a turbulent development process that had left many wondering whether it would ever see the light of day. While those were strictly RPG experiences with indelible dialog and a detailed world, GSC would attempt to create their own take with Oblivion Lost years later, by taking fans of this narrow genre to the abandoned wilds surrounding Chernobyl.
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It would leave its mark on gaming as whole by taking the player into a devastated, yet familiar, world leaving them to their own devices as to what they would do next, an act that would see itself revisited through its spiritual successors in the Fallout series from Interplay and Black Isle. Wasteland for early PCs would replace torch-lit dungeons with the burned out husks of civilization, where the degenerate remnants of humanity and the mutated offspring of the nuclear nightmare stood in for greasy orcs and effete elves, and where the player could lead a band of Desert Rangers across what was left of the American Southwest armed with M16s and the ability to fix toasters.
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